Ruins To Fortress: Demo Tomorrow


Dear Community,

The time has come – our demo is going live! For a year now, mago and crimi have been tirelessly working on this game, and we're eager to hear your feedback. For a long time, we could only test the game in small sessions, either together or with friends. But now, we believe it's ready to present you with a playable version. Currently, about 90% of our ideas have been implemented and integrated. There may still be the occasional bug lurking in the game. We hope you'll have sessions with as few bugs as possible, but please bear with us if that's not the case.

Link to the Demo on Steam

To help you get started, we've prepared plenty of additional content for you:

- A demo FAQ is available.

- There are guides in various languages.

- A wiki listing all available items among other things.


As for the future of the demo:

We see the demo as an ongoing public beta. After addressing initial bugs, we aim to gradually incorporate the remaining 10% and consider your feedback until we have a game that satisfies both you and us. Only then will we release the full version.


Limitations of the demo:

Currently, about 10% of the content is still missing. We also plan to offer different maps containing various biomes and differing in size. Later on, we hope to enable randomly generated maps.

Additionally, the game world is not yet persistently saved. This means that if the server goes down, the world disappears. We aim to change this in the coming months.

Furthermore, language support is currently limited to English. Although there isn't a lot of text in the game, we haven't had the opportunity yet to integrate support for multiple languages. Based on the demand we see in the demo, we currently plan to support the following languages: French, German, Spanish, and Portuguese.

Thank you, and we'll see you tomorrow!

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