Devlog: This Week on Moonshot #1
Welcome to our first devlog entry! Our goal is to report to you once a week about the current status of the project and fundamental game design changes. This was the first week we could actually start working. In the weeks before we mainly took care of the game design document and contractual things that are needed for the collaborative work.
Besides the already known team, we were able to win Sehgel, a level designer, who will take care of the new missions together with Kodkuce. Each team member comes from a different country from four different continents.
New Guards
To make the level design more varied, we decided to add new guards. Besides the elite guard, which cannot be tased, there is also the guard dog. Of course, the guard dog can't be tased either, we are animal lovers. Instead, he can be bribed with treats.
Updating the Dialogue System
During GameJam, the Dialogue System also fell far short of meeting our current needs. Which is why we have now integrated a new system that supports branches. We need this because the story will only be linear to a certain extent. We are currently planning three possible outcomes for who wins the Moon Race. The USA, USSR or Ustria. Depending on how the player decides. Also the diagloue system will get an graphical update including portraits for the player and NPCs.
Web Monetization Challenge 2020
We are very happy to announce that we won the first place in the 'Web Monetization Challenge 2020'! We were able to beat games like 'Relic Splatter' and 'Earth`s Secret'. Both are great games.
What is Web Monetization?
Web Monetization is an open technology that allows someone viewing a webpage or playing a web game to stream very small payments (micropayments) to the creator in real time. It is an exciting new and non-intrusive way for game developers to monetize their web games while at the same time offering premium content to their paying players.
Web Monetization is being proposed as a W3C standard. It is based on the Interledger protocol which is an open, neutral protocol for transferring money of any currency, including digital currencies such as Bitcoin.
(Source: https://itch.io/jam/the-web-monetization-challenge-2020)
Feedback
Our goal was to try new ways to monetize our games and were surprised how easy it is with the Web Monetization Standard. All you need is a meta tag on the homepage that contains a so-called payment pointer. A payment pointer is a unique wallet address. When a Coil.com user visits the homepage, micropayments are made. Through a simple JavaScript query, it can now be determined whether the user pays.
However, you run into a chicken egg problem. Since hardly anyone uses Coil.com, the amounts are negligibly small and thus, at least currently, no alternative to classic payment methods.
Thank you for reading!
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Moonshot: The Great Espionage (Demo)
Stealth platformer game settled in the 60s moon race era
Status | Released |
Author | Nimble Beasts Collective |
Genre | Platformer |
Tags | 2D, DRM Free, Pixel Art, Stealth |
More posts
- Devlog: Beta 1 is hereApr 17, 2021
- Devlog: This Week on Moonshot #3Feb 06, 2021
- Devlog: This Week on Moonshot #2Jan 16, 2021
- Moonshot: Going Full SteamDec 09, 2020
- Moonshot Launch!Nov 29, 2020
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