We’re excited to share that Ruins to Fortress—an indie passion project by Nimblebeasts, created by Simon (Crimi) and Markus (Mago)—is now available in Ear...
Hello survivors, The time has come! We’re in the final stretch before the Early Access launch of Ruins To Fortress on December 13th . Our team is hard at work...
First of all, we want to thank you for 5000 wishlist additions! This means a lot to us and motivates us to keep going. The Open World Survival Crafting Fest and...
Dear followers, it has been a while since our last update, especially since the last DevLog update. However, this isn't because we've lost interest, but quite t...
Dear Community, The time has come – our demo is going live! For a year now, mago and crimi have been tirelessly working on this game, and we're eager to hear...
Dear Ruins To Fortress Community, It's been a while since our last update, and for that, we sincerely apologize. We understand the importance of keeping you all...
As promised, here is a little tech talk. This talk is about the peculiarities of Unity and how we deal with them. For me, it's the first project on Unity and th...
In this post, we want to delve deeper into the gameplay. As we explained in our last post, our game has clear roots in Rust and Kingdoms. Our goal is to take th...